So earlier this month I made a last-minute decision to go to Anime Expo, and thought, What the heck, I’ll go as Kim Ross just for funsies, since I’m not really a huge fan of any specific anime, but really want to cosplay. Didn’t have much time to prepare anything except the arm, but still I was thinking, man, I wish I could wear contacts, and I wish I didn’t have this pale streak in the front of my hair…
After today’s update, though… the hair is fitting!
I’m glad I could retroactively make your cosplay more accurate!
About two and a half months ago, I announced my new employment at Motiga, an indie video game studio out in the Seattle area. Up till now, I haven’t been able to talk about the game we’ve been working on, but today we told the world!
Ladies, gentlemen, and esteemed persons, may I present to you:GIGANTIC.
I still can’t wrap my head around the fact that I am now a part of this incredible collaborative effort. The source material is absolutely STUNNING; anytime you see a character in a three dimensional environment in the trailer is our game. That’s what it looks like. It’s not even in alpha yet.
As for me, it’s my job to make the out-of-game experience as eye-catching and stylish as possible. The key art (pictured above and in the header of all our sites and social media platforms) and spot art illustrations within the site are just the beginning!
I can’t even begin to tell you guys how proud I am to be working here, and how excited I am for people to begin experiencing our game! And don’t worry; Motiga places a high value on its employees’ personal creative endeavors. Expect to see more Cloud Factory in the coming weeks!
HEY GUYS - Lexxy is basically my favorite artist and everything about this game looks fantastic, you should take a look.
So I’m digging Korra Book 3 a ton, especially the spontaneous airbenders. Here’s my take on a hypothetical new airbender from the Fire Nation. Her clothes are cut in an Air Nomad style, but retain some of the coloration/stylings of her homeland. Also her airbending moves are based on Jiang style Bagua, because I figured at this point we would have some variation in airbender styles, given everyone’s multinational origins.